D&D Healing Word

D&D Most Popular Spells By Class Bell of Lost Souls

D&D Healing Word. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. This spell has no effect on undead or constructs.

D&D Most Popular Spells By Class Bell of Lost Souls
D&D Most Popular Spells By Class Bell of Lost Souls

Instantaneous a creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. This spell has no effect on undead or constructs. This spell has no effect on undead or constructs. Web 30 ft components v duration instantaneous school evocation attack/save none damage/effect healing up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. Web advantages of healing word healing word uses a bonus action. This spell has no effect on undead or constructs. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. Web 30 ft components v duration instantaneous school evocation attack/save none damage/effect healing up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. Web advantages of healing word healing word uses a bonus action. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. Instantaneous a creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. Bonus actions in d&d can happen before or after a standard attack action. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.